(Enter summary)
Abstract: this paper we present the Virtuality Builder II (VB2) framework developed
at the Swiss Federal Institute of Technology for the construction of 3D
interactive applications. First, we'll give an overview of the design concepts
of VB2. Next, we'll concentrate on how users interact with dynamic models
through direct manipulation, gestures, and virtual tools. More details on the
rendering and modeling clusters are found in (Gobbetti et al., 1993), and
more detailed explanations of the dependency... (Update)
Context of citations to this paper: More
...screen. Pure speech commands were also possible, Put the green triangle to the left of the yellow square . Many subsequent systems [37, 43, 1] have used speech to validate objects chosen by direct manipulation, or to eliminate the ambiguity of gesturing in both modes that...
Cited by: More
A Survey of Gesture Recognition Techniques - Watson (1993)
(Correct)
Similar documents (at the sentence level):
40.0%: Vb2 An Architecture For Interaction In Synthetic Worlds - Gobbetti (1993)
(Correct)
12.6%: Virtual Reality Software and Technology - Thalmann, Thalmann (1999)
(Correct)
Active bibliography (related documents): More All
0.4: Virtuality Builder II: On the Topic of 3D Interaction - Balaguer, Gobbetti (1993)
(Correct)
0.2: Sketching 3D Animations - Balaguer, Gobbetti (1995)
(Correct)
0.2: Head-Tracked Stereo Viewing with Two-Handed 3D.. - Turner, Gobbetti.. (1996)
(Correct)
Similar documents based on text: More All
2.0: Virtuality Builder H - On The Topic
(Correct)
0.3: An Integrated Environment to Visually Construct 3D Animations - Gobbetti, Balaguer (1995)
(Correct)
0.2: Animating Spaceland - Jean-Francis Balaguer (1995)
(Correct)
BibTeX entry: (Update)
Enrico Balaguer and Jean-Francis Gobbetti. Virtuality builder ii: On the topic of 3d interaction. Technical report, EFPL, Swiss Federal Institute of Technology, Lausanne, 1993. http://citeseer.ist.psu.edu/article/balaguer93virtuality.html More
@article{ balaguervirtuality,
author = "J. Balaguer and E. Gobebetti",
title = "Virtuality Builder {II}: On the Topic of 3{D} Interaction",
journal = "'Virtual Worlds and Multimedia'",
pages = "99--111",
url = "citeseer.ist.psu.edu/article/balaguer93virtuality.html" }
Citations (may not include all citations):
342
Eiffel: The Language (context) - Meyer - 1992 ACM DBLP
75
Three-Dimensional Widgets
- DB, SS et al. - 1992 ACM DBLP
62
Constraint Hierarchies
- Borning, Duisberg et al. - 1987 ACM DBLP
33
User-Interface Tools: Introduction and Survey (context) - BA - 1989 DBLP
29
The Automatic Recognition of Gestures (context) - DH - 1991 ACM
24
Multi-Garnet: Integrating Multi-way Constraints with Garnet
- Sannella, Borning - 1992
23
Chunking and Phrasing and the Design of HumanComputer Dialog.. (context) - WAS - 1986
18
Kaleidoscope: Mixing Objects (context) - BM - 1990
11
Building Adaptive Interfaces with Neural Networks: The Glove.. (context) - SS, GE - 1990 DBLP
10
VB2: A Framework for Interaction in Synthetic Worlds (context) - Gobbetti, Balaguer - 1993
7
Virtual Environments
- JF - 1992 ACM
4
Building an Interactive 3D Animation System (context) - Gobbetti, Balaguer et al. - 1993 ACM
1
A Three-state model of Graphical Input (context) - Publishers, WAS - 1990 ACM DBLP
Documents on the same site (http://www.crs4.it/~gobbetti/CV.html): More
i3D: A High-Speed 3D Web Browser - Balaguer, Gobbetti (1995)
(Correct)
I3D: An Interactive System for Exploring Annotated 3D.. - Gobbetti, Balaguer (1995)
(Correct)
Animating Spaceland - Jean-Francis Balaguer (1995)
(Correct)
Online articles have much greater impact More about CiteSeer.IST Add search form to your site Submit documents Feedback
CiteSeer.IST - Copyright Penn State and NEC