See this document in CiteSeerX!

The Hybrid World of Virtual Environments (1999)  (Make Corrections)  (10 citations)
Shamus Smith, David Duke, Mieke Massink
Computer Graphics Forum (Eurographics '99)



  Home/Search   Context   Related

 
View or download:
kazan.cnuce.cnr.it/...TACITTR005.ps.gz
Cached:  PS.gz  PS  PDF   Image  Update  Help

From:  kazan.cnuce.cnr.it/...TACITTR005 (more)
(Enter author homepages)

Rate this article: (best)
  Comment on this article  
(Enter summary)

Abstract: Much of the work concerned with virtual environments has addressed the development of new rendering technologies or interaction techniques. As the technology matures and becomes widely available, there is, however, a need to better understand how this technology can be accommodated in software engineering practice. In particular, virtual environments have the potential to support interaction techniques that are substantially more complex than those found for example in graphical user... (Update)

Context of citations to this paper:   More

.... richer and more continuous interaction with the user, and hence applications using such techniques can also be viewed as hybrid systems [21]. If the models we build of such systems are to support reasoning about issues of usability and user requirements, then building a model of...

.... richer and more continuous interaction with the user, and hence applications using such techniques can also be viewed as hybrid systems [18]. If the models we build of such systems are to support reasoning about issues of usability and user requirements, then building a model...

Cited by:   More
Model-Based Design and New User Interfaces: Current.. - Massó..   (Correct)
Editorial: User Centered Design and Implementation - Of Virtual Environments   (Correct)
Using Scenarios to Identify the Design Requirements of.. - Willans, Smith, Harrison   (Correct)

Similar documents (at the sentence level):
77.8%:   The Hybrid World of Virtual Environments - Smith, Duke, Massink (1999)   (Correct)
9.5%:   Towards Hybrid Interface Specification for Virtual Environments - Massink, Duke, Smith (1999)   (Correct)
8.9%:   Virtual Environments as Hybrid Systems - Shamus Smith And (1999)   (Correct)

Active bibliography (related documents):   More   All
0.5:   Using CSP to Specify Interaction in Virtual Environments - Smith, Duke (1999)   (Correct)
0.3:   Modeling And Simulation Of Hybrid Systems Using Hybrid High-Level .. - Wieting (1996)   (Correct)
0.3:   Modelling Interaction in Virtual Environments - Smith, Duke, Marsh, Harrison.. (1998)   (Correct)

Similar documents based on text:   More   All
0.5:   Using Hybrid Automata to Support Human Factors Analysis.. - Doherty, Massnik.. (2001)   (Correct)
0.3:   Specification and Verification of Media Constraints using.. - Bowman, Faconti, Massink (1998)   (Correct)
0.3:   Two Formal Approaches to Modelling Cognitive Aspects of HCI - Giorgio Faconti Mieke   (Correct)

Related documents from co-citation:   More   All
5:   Virtual environments as hybrid systems - Smith, Duke - 1999
3:   A visual language for nonwimp user interfaces (context) - Jacob - 1996
3:   The theory of hybrid automata - Henzinger - 1996

BibTeX entry:   (Update)

Shamus Smith, David Duke, and Mieke Massink. The hybrid world of virtual environments. In Eurographics '99, 1999. http://citeseer.ist.psu.edu/article/smith99hybrid.html   More

@inproceedings{ smith99hybrid,
    author = "Shamus Smith and David Duke",
    title = "The Hybrid World of Virtual Environments",
    booktitle = "Computer Graphics Forum (Eurographics '99)",
    volume = "18(3)",
    publisher = "The Eurographics Association and Blackwell Publishers",
    editor = "P. Brunet and R. Scopigno",
    pages = "297--308",
    year = "1999",
    url = "citeseer.ist.psu.edu/article/smith99hybrid.html" }
Citations (may not include all citations):
69   Moving objects in space: Exploiting proprioception in virtua.. - Mine, Jr et al. - 1997
54   High-level Petri Nets --- Theory and Applications (context) - Jensen, Rozenberg - 1991
51   The go-go interaction technique: Non-linear mapping for dire.. - Poupyrev, Billinghurst et al. - 1996
43   Image plane interaction techniques in 3d immersive environme.. (context) - Pierce, Forsberg et al. - 1997
32   Virtual environment interaction techniques - Mine - 1995
32   The responsive workbench: A virtual work environment (context) - Kruger, Bohn et al. - 1995
28   Two-handed spatial interface tools for neurosurgical plannin.. (context) - Goble, Hinckley et al. - 1995
14   Efficient simulation of thor nets (context) - Schof, Sonnenschein et al. - 1995
13   Working in a virtual world: Interaction techniques used in t.. - Mine - 1996
10   A visual language for nonwimp user interfaces (context) - Jacob - 1996
9   Virtual environments as hybrid systems - Smith, Duke - 1999
8   Hybrid high-level nets - Wieting - 1996
7   Extending high-level petri nets for modeling hybrid systems - Wieting, Sonnenschein - 1995
5   The role of informal representations in early design (context) - Jones, Sapsford
5   Physically touching virtual objects using tactile augmentati.. (context) - Hoffman - 1998
4   An investigation into the application of a virtual environme.. (context) - Higgett, Bhullar - 1998
3   and George Fitzmaurice (context) - Balakrishnan, Baudel et al. - 1997
2   Hands-free navigation in vr environments by tracking the hea.. (context) - Kang - 1998
2   Hybrid Flow Nets for Hybrid Processes Modelling and Control (context) - Flaus, Ollagnon - 1997
2   Using model checking to help descover mode confustions and o.. (context) - Rushby - 1998
1   human-computer interaction techniques in immersive virtual e.. (context) - Coninx, Van Reeth et al. - 1997



The graph only includes citing articles where the year of publication is known.


Online articles have much greater impact   More about CiteSeer.IST   Add search form to your site   Submit documents   Feedback  

CiteSeer.IST - Copyright Penn State and NEC