See this document in CiteSeerX!

Computer Sculpting of Polygonal Models using Virtual Tools (1994)  (Make Corrections)  (5 citations)
James R. Bill Suresh K. Lodha UCSC-CRL-94-27 22 July 1994 Baskin Center for...



  Home/Search   Context   Related

Links:   ACM

 
View or download:
ucsc.edu/pub/tr/ucsccrl9427.ps.Z
Cached:  PS.gz  PS  PDF   Image  Update  Help

From:  ucsc.edu (more)
(Enter author homepages)

Rate this article: (best)
  Comment on this article  
(Enter summary)

Abstract: This report describes a system for interactive manipulation of polygon meshes using virtual sculpting tools and mesh refinement operations. The virtual tools are geometric objects with shapes described by superquadric equations. The user controls a virtual tool to sculpt a free-form polygonal mesh model. The vertices of the mesh respond to the tool in a semi-realistic manner, allowing the user to push, pull, and deform the mesh in a variety of ways. Mesh refinement operations allow the user to... (Update)

Context of citations to this paper:   More

.... 1995] At the other end of the complexity spectrum are the proportional affine transformations [Barr 1984] and Decay Functions [Bill and Lodha 1994]. The former mimics tapering by scaling proportionally along an axis, twisting by progressive rotation along an axis and bending by...

...objects, but it has the same setbacks as the subtractive tool. 2.2.7. Pulling Pushing Tools (single point) This tool, discussed in [Bill 94] and others, involves the pulling or pushing of a single point on the surface of an object. Various decaying functions can be applied to...

Cited by:   More
Twister: A Space-Warp Operator for the Two-Handed.. - Llamas, Kim.. (2003)   (Correct)
Bender: A Virtual Ribbon for Deforming 3D Shapes in.. - Llamas, Powell.. (2005)   (Correct)
Computer Sculpting of Polygonal Models using Virtual Tools - James Bill (1994)   (Correct)

Active bibliography (related documents):   More   All
0.3:   Virtual Reality on a WIM: Interactive Worlds in Miniature - Stoakley, Conway, Pausch (1995)   (Correct)
0.3:   Collaborative Gaming in Augmented Reality - Szalavári, Eckstein..   (Correct)
0.2:   Towards Automatic Grid Generation using Binary Space Partition.. - Vanecek, Jr. (1994)   (Correct)

Similar documents based on text:   More   All
0.7:   Sculpting With the "Ball Mouse" Metaphor - Andr Leblanc Prem   (Correct)
0.5:   Haptic Sculpting of Volumetric Implicit Functions - Hua, Qin (2001)   (Correct)
0.3:   A Shattered Perfection: Crafting a Virtual Sculpture - Robert Krawczyk College   (Correct)

Related documents from co-citation:   More   All
4:   Sculpting: An Interactive Volumetric Modeling Technique (context) - Galyean, Hughes - 1991
3:   Global and Local Deformations of Solid Primitives (context) - Barr - 1984
3:   A methodology for direct manipulation of polygon meshes (context) - Allan, Wyvill et al. - 1989

BibTeX entry:   (Update)

Bill J. and Lodha S. (1994) Computer Sculpting of Polygonal Models using Virtual Tools. Technical Report UCSC-CRL-94-27, University of California, Santa Cruz. http://citeseer.ist.psu.edu/article/bill94computer.html   More

@techreport{ bill94computer,
    author = "James R. Bill and Suresh K. Lodha",
    title = "{COMPUTER} {SCULPTING} {OF} {POLYGONAL} {MODELS} {USING} {VIRTUAL} {TOOLS}",
    number = "UCSC-CRL-94-27",
    year = "1994",
    url = "citeseer.ist.psu.edu/article/bill94computer.html" }
Citations (may not include all citations):
238   Elastically deformable models (context) - Terzopoulos, Platt et al. - 1987  ACM
229   Applications of spatial data structures : computer graphics (context) - Samet - 1990
201   spline surfaces on arbitrary topological meshes (context) - Catmulland, Clark et al. - 1978
190   Smooth subdivision surfaces based on triangles (context) - Loop - 1987
98   Modeling inelastic deformation: Viscoelasticity (context) - Terzopoulos, Fleischer - 1988
92   Good vibrations: modal dynamics for graphics and animation (context) - Pentland, Williams - 1989
82   Direct manipulation of free-form deformations - Hsu, Hughes et al. - 1992  ACM   DBLP
75   IEEE Computer Graphics and Applications (context) - Barr, angle-preserving - 1981
69   Sculpting: An interactive volumetric modeling technique (context) - Galyean, Hughes - 1991  DBLP
65   Shadow algorithms for computer graphics (context) - Crow - 1977  ACM
49   An algorithm for high-speed curve generation (context) - Chaikin - 1974
30   Geometric modeling for computer vision (context) - Baumgart - 1974
30   A subdivision algorithm for smoothing down irregular shaped .. (context) - Doo - 1978
28   Sculpt: an interactive solid modeling tool (context) - Naylor - 1990  ACM
14   Surface modeling with oriented particle systems (context) - Szelski, Tonnesen - 1992  ACM   DBLP
10   Maintaining winged-edge models (context) - Glassner - 1991
10   Creating realistic three-dimensional human shape characters .. - Paouri, Magnenat-Thalmann et al. - 1991
9   The thingworld modeling system: Virtual sculpting by modal f.. (context) - Pentland, Essa et al. - 1990  ACM
7   Faster calculation of superquadric shapes (context) - Franklin, Barr - 1981
6   Visual interaction with overhauser curves and surfaces (context) - Brewer, Anderson - 1977  ACM
5   A methodology for direct manipulation of polygon meshes (context) - Allan, Wyvill et al. - 1989
5   Computer sculpting of polygonal models using virtual tools - Bill - 1994  ACM
4   Creating volume models from edge-vertex graphs (context) - Hanrahan - 1982  ACM
4   The thingworld modeling system (context) - Pentland, Essa et al. - 1991
4   Green Eggs and Ham (context) - Seuss - 1960
4   Sculpting with the 'ball and mouse' metaphor (context) - LeBlanc, Kalra et al. - 1991
3   manipulation techniques for interactive constraint-based sol.. (context) - Mingxian, Fernando et al. - 1993
3   ACM SIGGRAPH Proceedings (context) - Parent, for et al. - 1977
2   ACM SIGGRAPH Proceedings (context) - Chen, Mountford et al. - 1988
2   Displacement animation: Development and application (context) - Elson - 1990
2   Adding shadows to a 3d cursor (context) - Hudson - 1992
2   Special Issue on 1990 Symposium on Interactive 3D Graphics (context) - Witkin, Gleicher et al. - 1990
2   Moulding computer clay-steps toward a computer graphics scul.. (context) - Chandrasekaran, Parent - 1976
2   ready-to-use and custom 3d models for incorporation into com.. (context) - Lewinter, of - 1993
1   Winged edge polyhedral models: Their use in the construction.. (context) - Elson - 1990



The graph only includes citing articles where the year of publication is known.


Documents on the same site (http://fermivista.math.jussieu.fr/ftp/ftp.cse.ucsc.edu.html):   More
Modeling Replica Divergence in a Weak-Consistency Protocol for .. - Golding, Long (1993)   (Correct)
Exact Arithmetic in Q with Applications in Celestial Mechanics - Conrad (1994)   (Correct)
Census: Collecting Host Information on a Wide Area Network - Ganatra (1992)   (Correct)

Online articles have much greater impact   More about CiteSeer.IST   Add search form to your site   Submit documents   Feedback  

CiteSeer.IST - Copyright Penn State and NEC