(Enter summary)
Abstract: This report describes a system for interactive manipulation of polygon meshes using
virtual sculpting tools and mesh refinement operations. The virtual tools are geometric
objects with shapes described by superquadric equations. The user controls a virtual tool
to sculpt a free-form polygonal mesh model. The vertices of the mesh respond to the
tool in a semi-realistic manner, allowing the user to push, pull, and deform the mesh
in a variety of ways. Mesh refinement operations allow the user to... (Update)
Context of citations to this paper: More
.... 1995] At the other end of the complexity spectrum are the proportional affine transformations [Barr 1984] and Decay Functions [Bill and Lodha 1994]. The former mimics tapering by scaling proportionally along an axis, twisting by progressive rotation along an axis and bending by...
...objects, but it has the same setbacks as the subtractive tool. 2.2.7. Pulling Pushing Tools (single point) This tool, discussed in [Bill 94] and others, involves the pulling or pushing of a single point on the surface of an object. Various decaying functions can be applied to...
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BibTeX entry: (Update)
Bill J. and Lodha S. (1994) Computer Sculpting of Polygonal Models using Virtual Tools. Technical Report UCSC-CRL-94-27, University of California, Santa Cruz. http://citeseer.ist.psu.edu/article/bill94computer.html More
@techreport{ bill94computer,
author = "James R. Bill and Suresh K. Lodha",
title = "{COMPUTER} {SCULPTING} {OF} {POLYGONAL} {MODELS} {USING} {VIRTUAL} {TOOLS}",
number = "UCSC-CRL-94-27",
year = "1994",
url = "citeseer.ist.psu.edu/article/bill94computer.html" }
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